Sunday, December 7, 2014

A SLAM job is interesting to read about ( Simultaneous location AND mappping )

FAAAAAR OUUUUT there, but may not be far at all.


SLAM Engineer
Meta Company - Portola Valley, CA

About Meta Company
Here at Meta we are revolutionizing the way people interact with technology and their environment. We are building some of the most advanced technology with our augmented reality platform that will allow people to collaborate with 3D holographic interfaces. If the technology showcased in Iron Man, Avatar, and Minority Report gets you excited, imagine being a part of creating it!
We have some of the best minds involved, led by Founder & CEO, Meron Gribetz (Forbes 30 under 30), Chief Scientist Prof. Steve Mann (inventor of wearable computing), Lead Advisor Prof. Steve Feiner (pioneer of augmented reality) and Director of User Interface Jayse Hansen (Hollywood's #1 user interface designer, creator of UIs for Iron Man 1, 3, Ender's Game, & Hunger Games) and would love to have you join us! We are looking for people who are passionate about 3D technology, fun to be around, devoted to their work, focused in their endeavors, able to check their egos at the door, and willing to commit to long hours, hard work, and supporting your fellow workmates.
And we do all of this on top of the Portola Valley hills surrounded by some of the most stunning views with the added bonus of a swimming pool, tennis courts, and being with a team of people who are awesome to work with. Be a part of something revolutionary, Meta!
The Awesome Opportunity
As our SLAM Engineer at Meta, you will develop algorithms that underpin the state-of-the-art Meta SDK, which ships with the Meta 1 Developer Kit. The Meta 1 Developer Kit is the first true 3D Input, 3D Output system available in the eye ware form factor. The SDK is the between the hardware and hundreds of advanced applications built on Meta for use in games, entertainment, engineering, design and medicine. The work you will be doing will revolutionize the way people interact with their technology and their environment and you will be at the forefront of this technology.
You must demonstrate a keen knowledge and expertise in SLAM as well as the ability to produce production quality code while working in a fast-paced dynamic team.
What success will look like for this opportunity
  • Develop computer vision algorithms that give people superpowers
  • Write tests so that you can quantify and iteratively improve the performance and robustness of your algorithms
  • Evaluate creative and diverging approaches to hard problems, favoring simple heuristic approaches where they suffice
  • Work in a cross functional team with Unity developers and human factor experts to create a natural and effective user experience
Skills Necessary to Succeed
  • A demonstrated focus, success, and passion with SLAM
  • Broad computer vision knowledge, reconstruction, feature detection, segmentation and classification
  • Strong C/C++ programming skills, including performance optimization and multi-threaded code
  • GPGPU computing (Cuda or OpenCL)
  • Familiarity with OpenCV or similar
  • Experience with IMUs, infra-red and mono/RGB sensors
  • Able to communicate ideas clearly through well-designed code
  • Strong communication skills
Education and Experience
  • PhD with three years experience
  • Masters with five years experience
  • Experience building production software


Location is one of the words in SLAM.

Same company different job



Hand Pose Estimation Engineer
Meta Company - Portola Valley, CA
About Meta Company
Here at Meta we are revolutionizing the way people interact with technology and their environment. We are building some of the most advanced technology with our augmented reality platform that will allow people to collaborate with 3D holographic interfaces. If the technology showcased in Iron Man, Avatar, and Minority Report gets you excited, imagine being a part of creating it!
We have some of the best minds involved, led by Founder & CEO, Meron Gribetz (Forbes 30 under 30), Chief Scientist Prof. Steve Mann (inventor of wearable computing), Lead Advisor Prof. Steve Feiner (pioneer of augmented reality) and Director of User Interface Jayse Hansen (Hollywood's #1 user interface designer, creator of UIs for Iron Man 1, 3, Ender's Game, & Hunger Games) and would love to have you join us! We are looking for people who are passionate about 3D technology, fun to be around, devoted to their work, focused in their endeavors, able to check their egos at the door, and willing to commit to long hours, hard work, and supporting your fellow workmates.
And we do all of this on top of the Portola Valley hills surrounded by some of the most stunning views with the added bonus of a swimming pool, tennis courts, and being with a team of people who are awesome to work with. Be a part of something revolutionary, Meta!
The Awesome Opportunity
In this software engineering role, you will develop the successor to the mouse and keyboard. You will use your extensive knowledge of computer vision and machine learning to develop algorithms that allow people to directly manipulate 3D content with their hands using a depth camera mounted on a see-through stereographic display, thereby rendering the mouse and keyboard irrelevant. The Meta 1 Developer Kit is the first true 3D Input, 3D Output system available in the eye ware form factor. The SDK is the between the hardware and hundreds of advanced applications built on Meta for use in games, entertainment, engineering, design and medicine. The work you will be doing will revolutionize the way people interact with their technology and their environment and you will be at the forefront of this technology.
What success will look like for this opportunity
  • Write algorithms to fit articulated models of the hands to sensor data in real time
  • Write tests so that you can quantify and iteratively improve the performance and robustness of your algorithms
  • Evaluate creative and diverging approaches to hard problems, favoring simple heuristic approaches where they suffice
  • Work in a cross functional team with Unity developers and human factor experts to create a natural and effective user experience
  • Experience and knowledge that will help you be successful
  • Deep knowledge of computer vision, machine learning, optimization and image processing
  • Strong C/C++ programming skills, including performance optimization and multi-threaded code
  • GPGPU computing (Cuda or OpenCL)
  • Familiarity with OpenCV or similar
  • Experience with IMUs, infra-red and mono/RGB sensors
  • Able to communicate ideas clearly through well-designed code
  • Strong communication skills
Education and Experience
  • PhD in a relevant field with three years experience
  • Masters with five years experience
  • Experience mentoring engineers
  • Experience building production software

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