Saturday, January 9, 2016


Lenovo and Project Tango



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      Project Tango is moving from experiment to a feature that Lenovo hopes will sell phones. Tonight at CES, Lenovo and Google have announced that the former will be the first manufacturer to release a consumer handset with Project Tango built in. And there's already a release date: it's coming this summer. The device will cost under $500 and will launch globally, according to both companies. Also interesting is that Lenovo and Google have said it'll be "less than 6.5 inches" in size. Tango, unveiled nearly two years ago, allows devices to map the 3D space around them in real time using a combination of cameras and sensors. If you need a refresher, here's what Google says its technology can make possible:

      App developers can transform your home into a game level, or create a magic window into virtual and augmented environments. Project Tango-enabled devices can recognize places they’ve been before, like your living room, the office, or public spaces. Unlike GPS, Project Tango motion tracking works indoors, allowing users to navigate precisely through a shopping mall, or even find a specific item at the store where that information is available. Using the sensor in the device, Project Tango devices can also capture the 3D dimensions of the room, giving measurements that can be used to help you when shopping for furniture or decorations.


      So that's what you can do with it, and here's what it's like to use it. Developers are invited to submit their best app ideas as part of the Project Tango App Incubator. The best will receive funding and be featured on Lenovo's phone out of the box. We're hoping to get some firsthand impressions of the first-ever consumer Project Tango smartphone before long.


      this device is of interest; its way out there-but nice to see them move this along
  1. jfieb

    jfiebMember



    • jfiebMember

      New
      this device is more than it seems on the surface. I have been waiting and waiting to see one like this…

      Project Tango motion tracking works indoors, allowing users to navigate precisely through a shopping mall, or even find a specific item at the store where that information is available.

      its compute intense, you can't dummy it down or it won't know where you are.

      QUIK IS IN THIS DEVICE or one just about like it. Use this one as a mental model.

      jfieb12 minutes agoEditDeleteReport
      #17Reply

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      jfieb
      Member


      New
      on this snip…

      I noted the 9 axis claim vs 10 axis claim from QUIK..


      You need altitude ( 10th axis)+ the 9 axis or you won't know what floor of the building you are on, so it won't know the store you are standing in front of.

      The compute intensity going from 9 to 10? Its a 30% jump to add that one more into the mix! Nice as its where the EOS can be looking good while the MCU is sucking the battery
      down, down down? Furthest to the right on QUIKs deck. THey have been waiting for some adoption of this one. I think we hear more later this yr.

      THis one or one just about like it.

      jfieb7 minutes agoEditDeleteReport
      #18Reply

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      jfieb
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      Lenovo is making the first consumer phone with Google's Project Tango

      Coming this summer for under $500


      This thing is Sci Fi to me.
      Am blown away that this is possible now at this price point.
      If they do the global release consider the vertical congested parts of the world. If I lived there thats what I would get.
  2. jfieb

    jfiebMember



    a snip from a job filled a LOOOOOONG time ago now…



    The following experience is highly desired:
    • Prior experience in the following related areas: indoor positioning systems (using inertial sensors, magnetometers, and pressure sensor, as well as information from wireless local area network, IR and RF transponders, and ultra-wideband (UWB) networks, 2D and 3D active and passive imaging sensors, and map database), simultaneous localization and map database (SLAM), sensor fusion algorithm using motion sensors, user context and positioning system such as GNSSs, WiFi and BLE beacons, integrated personal navigation in the mixed indoor-outdoor environments, inertial navigation, and GPS
    • System architecture experience

    The Lenovo Project Tango is the first device that actually is built with all the stuff that QUIK hired for?
    So its nice to see the device makers moving toward it now….again this 10 axis PDR algo stuff is the most compute intense
    on QUIKs slide deck, where the comparisons with MCUs will get interesting.


    There will be multiples so this device will spur others along to do the same, and we want that.
    QUIK has worked in silence on this for a yr or 2 and I look forward to reading more later this yr.

    Is it this device?

    It is of interest, but the In location alliance has a similar sort of effort that may gain traction also.

    Bottom line we want to see such complex algos on devices……..nice
  3. jfieb

    jfiebMember



    this is one very differentiated device….


    JAN 8, 2016 @ 04:41 PM 14,095 VIEWS
    Lenovo Will Launch A 3D Mapping Phone With Google

    • Lenovo said the phone will be more on the premium end of Android phones but will cost less than $500. The relatively low price point is important, Meredith said. “We don’t want this to be a niche technology,” he said. “We want it to be accessible to a large audience.”

      The final industrial design hasn’t been decided on, but Lenovo is look at a half dozen different options. The depth sensing feature will be featured highly in marketing the device. “It will be a great phone on its own, but this feature will really be the key point of differentiation for this phone,” Meredith said.

      As the smartphone industry has matured, it’s become harder and harder for phone makers to stand out. Lenovo getting in first on adding this kind of feature gives it way of standing out from the crowd.

      Computer vision has become a very hot topic in technology lately. Chip makers Qualcomm and Intel have been pushing chipsets and components that feature these kinds of capabilities. Project Tango began in 2012 under Motorola’s Advanced Technologies and Projects, or ATAP (then owned by Google). ATAP stayed with Google (or now Alphabet) when the company sold Motorola off to Lenovo in 2014.

      Google and Lenovo have been working together for the past year on the phone and are announcing it now mostly to get developers interested in developing apps that make use of the feature.

      “To do apps that use these capabilities requires developers designing them from scratch,” said Johnny Lee, the head of the Project Tango project, in an interview. “It’s more than porting touch screen apps. We want to find partners that want to invest in this space, so that there’s enough run way to make great experiences with this when the device comes out.”

      Google and Lenovo are also starting an incubator for companies interested in working on Project Tango apps. There will be workshops and potential funding opportunities for the companies that participate. The best apps to make use of the Project Tango feature will come preloaded on the Lenovo phone


      This is an amazing device. It will have 10 axis PDR, the most complex algos on QUIKs slide.

      Sci Fi will be for real this summer.
    • For me this represents AR- augmented reality, compared to VR virtual reality. I much prefer something like this compared to some goggles on my head.
  4. jfieb

    jfiebMember



    One thing that bodes well…..

    here is a patent,

    Integrated WiFi/PDR/Smartphone Using an Unscented Kalman Filter Algorithm for 3D Indoor Localization.
    Chen G1, Meng X2, Wang Y3, Zhang Y4, Tian P5, Yang H6.
    Author information

    Abstract
    Because of the high calculation cost and poor performance of a traditional planar map when dealing with complicated indoor geographic information, a WiFi fingerprint indoor positioning system cannot be widely employed on a smartphone platform. By making full use of the hardware sensors embedded in the smartphone, this study proposes an integrated approach to a three-dimensional (3D) indoor positioning system. First, an improved K-means clustering method is adopted to reduce the fingerprint database retrieval time and enhance positioning efficiency. Next, with the mobile phone's acceleration sensor, a new step counting method based on auto-correlation analysis is proposed to achieve cell phone inertial navigation positioning. Furthermore, the integration of WiFi positioning with Pedestrian Dead Reckoning (PDR) obtains higher positional accuracy with the help of the Unscented Kalman Filter algorithm. Finally, a hybrid 3D positioning system based on Unity 3D, which can carry out real-time positioning for targets in 3D scenes, is designed for the fluent operation of mobile terminals.


    If you want it to know where you are you better not cut any corners, its 10 axis, its compute intense.
    Don't dummy it down.

    Start with accurate step counting, use that for the accurate PDR….


    If you talk to QUIK ask them what they think of this Lenovo Tango device?

    It is good no matter what to see such complex algos on a mobile device.

  5. jfieb

    jfiebMember



    http://files.shareholder.com/downlo...hmark_Conference_Dec_10_2015_Presentation.pdf

    Immersive algorithms require more MIPS

    none more than Indoor location-for now


    slide 12

    the Eos and algos..

    Indoor location and the MCU?

    Way in the red zone.

    Look at it. 10 mW into the red.

    we want this a lot?
    this is an important dot as it shows the adoption of this new sort of experience for a mobile device. It took A LOT of work to get it this far, and hopefully they are now ready to roll it out-will track it along.
    Its supports an very important bigger conclusion.

    WHat is that?

    Who would break with the rank and file me too Smartphones and put compute intense algos
    onto a real selling device? This is a mental model that there will be others- that we need the roadmap of the device to map to QUIKs strengths. THis is one of the best items I have read out of CES for what it says in the BIG pic.

    The apps they write for this will be very important and GOOG bet BIG on this some yrs ago.

Tuesday, January 5, 2016

Bob W thoughts…


  1. Actually I lifted the following three items in quotations directly from QUIK literature. Here's a repeat of that sentence:
    • The more recent emergence of "high compute, higher power demand" algorithms requirements for "competitive differentiation" and a more "immersive consumer experience".
    The third item, "immersive consumer experience", can be viewed on slide 10 from QUIKs slide deck recently used at Benchmark's 12-15-15 Micro Cap Discovery Conference.

    Also of note from that slide is that Algorithms appear to be divided into "fundamental" and could quite possible be bundled and priced with the silicon and the higher value algorithms such as "Voice Trigger and commands" Motion Compensated" heart rate and "Indoor Navigation" which may be priced separately, while offering OEMs the ability to competitive differentiate their algorithms offerings by giving consumers "a more immersive experience".

    So is "immersive" the latest marketing buzz word? It appears so.

    Bob
     
  2. jfieb

    jfiebMember

    New
    So is "immersive" the latest marketing buzz word? It appears so.

    Bob is correct, Quik has added this word, not for new adjacentcie, but to conform with the buzz words of the day.
    For me those complex algos are more Augmented Reality & hence ultimately more useful than the goggles?

Monday, January 4, 2016

PS… On jobs? Yup 2 more are up. That is 10, a lot over the last little bit-6
Something is up with that.

its the most in maybe ever

And this one....just for FUN. That is all FUN, Like owning a part of QUIKs business might be one day soon? Disclaimer…..only a mental model of smartphones and immersive- to give an idea of what is going on out there

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  • SAMSUNG.COM
    #Samsung X Ces 2016
    Press Resources > Infographics

    [Infographic] Gear VR for a Fully Immersive Mobile Experience
    on December 31, 2015
    SHARE
    The first Gear VR for consumers is ergonomically designed for a truly immersive, cinematic experience. With even more compatible smartphones, including the Galaxy Note5, the Galaxy S6 edge+, the Galaxy S6 and the Galaxy S6 edge, you can experience true 3D. A wide field of view allows for the best viewing of movies, web browsing, 360 degree virtual tours and gaming. See how realistic virtual reality can be with Samsung Gear VR.



    [​IMG]
It has Samsung, Immersive, its Smartphones..........but disclaimer this is strictly for FUN, don't want any
beating up on the fun.........

its a nice new word for QUIK to use IS ALL I want to convey?
todays item reads...

generating a three-dimensional image that appears to surround the user


QuickLogic to Present at the 18th Annual Needham & Company Growth Conference in New York




SUNNYVALE, CA -- (Marketwired) -- 01/04/16 -- QuickLogic Corporation (NASDAQ: QUIK), the innovator of ultra-low power programmable sensor processing solutions, today announced that Mr. Andy Pease, QuickLogic'sPresident and CEO, Mr. Brian Faith, Vice President of Worldwide Marketing, and Dr. Sue Cheung, the company's Principal Accounting Officer and Corporate Controller, are scheduled to present at the Needham & Company Growth Conference in New York on January 13, 2016.

The presentation will cover how the company's Sensor Processing Solutions create more immersive consumer experiences in smartphones


there are NO qualifiers here, 

it is first not last, it is mentioned with other things that ARE real. It is SMARTPHONES.










and enable up to six months of battery life in wearable and IoT devices.QuickLogic's combination of patent-pending sensor processor architecture, ultra-low power System on Chips (SoCs), and world-class sensor software algorithm library is unique in the industry and differs significantly from traditional MCU-based approaches. The recently announced EOS™ Sensor Processing Platform is designed specifically to address the emerging requirements of always-on contextual awareness and voice recognition use cases in the smartphone, wearable and IoT markets.
hmmmm...

  1. because of the new guy on the cc, who had a lot of interest in this area.
    I will learn a little bit.

    Can be skipped by most

    VR revenue to hit $21.8 billion by 2020 
    Analyst report says 2016 will be the make or break year for virtual reality

    Wednesday July 29, 2015
    By Sam Ashcroft @samashcroft 


    The amount spent on virtual reality hardware and software could reach a staggering $21.8 billion by 2020, according to a report by Tractica, a marketing research and consulting firm.

    With a compound annual growth of 142%, we could see consumer spending of VR go from $108.8 million in 2014 to $21.8 billion worldwide by 2020. This takes into account the combined revenue for virtual reality headsets, accessories and content.



    The report states that 2016 will be the "make or break year" for VR, and with the current investments, it appears many tech giants think so too. With Facebook's Oculus Rift, Microsoft's Hololens, HTC's Vive, Google Cardboard and Sony's Project Morpheus, 2016 is shaping up to be quite a year.

    However, the report says: "Getting users to experience VR technology firsthand, and therefore truly understand its potential, remains a challenge," adding, "the emergence of low-cost mobile VR solutions is helping."

    According to the report, the adoption of VR headsets will reach a critical mass, at which point content will start drawing in more revenue. Virtual reality content will account for one-third of total VR revenue in 2017, but by 2020, that will grow to around two-thirds.

    With VR, as we found with the HoloLens AR headset and Project Morpheus at E3 this year, seeing is believing. Google Cardboard is a great way to experience VR without having to fork out a lot of cash, and it appears this could help virtual reality get some traction.
     
  2. jfieb

    jfiebMember

    up from the archives for a QUIK look

    2Q cc...

    Who was this guy anyway? :)


    Operator

    Our next question comes from the line of [indiscernible] Your line is now open.

    Unidentified Analyst

    Hi, Andy, Sue and Brian. This is Dave.

    Andrew Pease

    Hi, Dave.

    Unidentified Analyst

    Hi, guys. Thanks for that detail on the EOS and I look forward hearing more about that tomorrow. I wanted to ask a little bit about you mentioned that there is two categories or kind of werables or dividing into two categories, which is something that we've kind of heard from different sources for some time and I am wondering if there is a – I know this is also an emerging area.

    But is there – have seen a virtual reality, am I mistaken in thinking that virtual reality is going to require a lot of sensors and are there some functions beyond voice activation or step counting or kind of these fitness applications that might require sensor hubs either in a smartphone or in a dedicated VR device and can you talk for that or am I mistaken about that?

    Brian Faith

    Yes, I think in general anything that you want to do with a battery and if you want to have really precise control of movement, those are very good candidates for adding sensor hubs. And so if you look at a VR type system even its line powered to like your PC or laptop or something like that, if it’s going to have precise or need precise information for movement to give you that user experience, then using a sensor hub or sensor processor is probably a good idea.

    Unidentified Analyst

    Great. Thanks. And would you say that they are – I don’t know if you have knowledge of capability that would go beyond what an M4 could reasonably do?

    Brian Faith

    Yes, I think – I'll go back to one of the slides that I presented, most of the M4s that are used in these types of environment [indiscernible] around a 100 mps or so and with the COS S3 we're getting a 280 mps. So there is a lot of other processing headroom available to add more algorithms to the platform.



    Unidentified Analyst

    Great. Okay. Yes, I am just curious can you say if you had any specific queries in the VR department for the sensor capability?

    Brian Faith

    I'd say we've had discussion with certain customers regarding that type of application, but it hasn’t gone through a series and a point where we thought it was important to put into the prepared remarks.


    Unidentified Analyst

    Got it. Thanks. Okay, well I appreciate that. And looking forward to hearing more with the press releases. Thanks a lot and best wishes as you get through the Q2, Q3 bottom that you mentioned.

    the new word in the lexicon strongly suggests that since this Q & A that discussions have continued, that they went well enough that it is being mentioned and not in a shy way?

    Expect to have something in this area?

    THanks in advance for other thoughts.
     
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